Star Wars: Eclipse Development Confirmed as Quantic Dream Prioritizes Multiple Projects
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After a protracted period of silence that fueled widespread speculation of development hell, French studio Quantic Dream has officially confirmed that its ambitious new title, Star Wars: Eclipse, is “of course” still in active production. This reassuring statement comes as the developer, best known for narrative-heavy, choice-driven games like Heavy Rain and Detroit: Become Human, announces a significant pivot in its corporate strategy towards a multi-project future, including its first-ever multiplayer title.
This news is a major development for a game that has seen very little official information since its cinematic reveal at The Game Awards in December 2021. The sheer lack of updates, coupled with persistent rumors of internal challenges related to staffing and engine suitability for the project’s scale, had led many in the industry and the dedicated fan base to fear the worst: an outright cancellation.
The Official Update: A Reassurance for Fans
The confirmation of Star Wars: Eclipse’s ongoing development was delivered by Quantic Dream founder and CEO David Cage in a recent blog post, where he stated, “Of course, development of Star Wars: Eclipse continues, and we are eager to share more with you in the future.”
- Confirmed Status: The single, unequivocal sentence effectively squashes a years-long wave of cancellation rumors. For fans of the High Republic era of Star Wars storytelling, this is a significant, if long-overdue, piece of good news.
- Development Timeline: While the game remains officially undated, insider reports from earlier this year had pegged a potential launch as far out as 2027. The announcement is a confirmation of existence, not a confirmation of an imminent launch.
- Strategic Context: The game’s update was nestled within an announcement detailing Quantic Dream’s expansion, which includes doubling its team size since 2018 and the founding of a new Montreal studio. This growth is aimed at supporting a new, permanent multi-project development pipeline.
Why the Silence Fuelled ‘Development Hell’ Rumours
The prolonged silence surrounding Star Wars: Eclipse was not just due to typical game development secrecy but was amplified by several persistent, publicly reported factors that make the title a high-value, controversial keyword in gaming news.
- Scope and Scale Challenges: Eclipse is described as an intricately branching action-adventure game set in the expansive, uncharted region of the Outer Rim during the High Republic. The scale is a vast departure from the studio’s previous, more contained settings, reportedly straining their in-house engine and requiring a massive hiring effort to meet the technical demands of open spaces and multiplayer elements.
- Staffing Concerns: Numerous reports over the last few years have cited a struggle to fill senior positions, suggesting a high rate of staff turnover. This was exacerbated by the departure of the game’s lead writer in 2024 to found a new studio. The difficulties in talent retention—often linked to historic allegations of a toxic workplace culture which the studio has denied—directly contributed to the perception of slow or stalled progress.
- Uncertain Genre Shift: While Quantic Dream is known for cinematic, single-player drama, Eclipse is rumored to incorporate more action-heavy gameplay and is set to feature an ensemble cast of multiple charismatic playable characters, a familiar format for the studio but within an unfamiliar genre context.
The New Quantic Dream: Shifting to Multiplayer
Further underlining the studio’s transformation following its acquisition by the Chinese tech giant NetEase in 2022 is the simultaneous announcement of a new, experimental title: Spellcasters Chronicles.
- A New Direction: Spellcasters Chronicles is a competitive 3v3 action-strategy game, marking Quantic Dream’s first major foray into the multiplayer space. This move is significant, suggesting a business pivot toward different revenue streams, possibly to offset the long development cycle and high development costs of the massive Star Wars project.
- Multiple Teams: David Cage confirmed that the studio is now operating with multiple development teams, a change from its past “one project studio” model. This is key to mitigating risks and keeping cash flow active, as the company has not released a game since Detroit: Become Human in 2018.
- Investor Pressure: The long delay and scarce updates on a high-profile licensed game like Star Wars: Eclipse often lead to investor anxiety. Launching a new, smaller-scale multiplayer title with a cosmetics-based monetization model suggests a strategic move to demonstrate active production and secure short-term income.
Conclusion: Patience is the Final Virtue for Star Wars Fans
The official confirmation that Star Wars: Eclipse is “of course” still happening provides a much-needed closure to years of intense speculation. Set during the fan-favorite High Republic era, the game’s premise—a morally complex, branching narrative with an ensemble cast—holds incredible promise. However, given the studio’s simultaneous push into a new multiplayer genre and the reported technical and staffing challenges, the confirmation is merely the first step. Fans must now shift their focus from fearing cancellation to steeling themselves for a potentially lengthy wait. The galaxy waits for more details, but the promise of a truly unique Quantic Dream take on Star Wars remains a highly anticipated release, likely to land on next-generation consoles when it finally emerges from its quiet development.
